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What You Need to Know About the Metaverse
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by Brandi Scardilli
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The metaverse isn't exactly new—if you played Second Life at any time in the last 20 years, you've entered the metaverse—but it's become a hot topic these days thanks in large part to the one-two punch of Facebook's parent company now being called Meta (with the goal of "bring[ing] the metaverse to life") and the pandemic forcing so much of our social lives online. The following is a sampling of the metaverse stories NewsBreaks and Information Today have published in the past year.
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ALA Releases Statement Praising Senate's FY2023 Appropriations Bill
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ALA shared that the FY2023 "funding bills released by the Senate Appropriations Committee on July 28 would, for the first time in 26 years, provide federal funding to modernize library buildings nationwide."
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GOBI Library Solutions Ebooks Get More Visible via Integration With Talis Aspire
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EBSCO Information Services announced the following: "E-book offerings available in GOBI Library Solutions from EBSCO … are now visible in Talis Aspire for all e-suppliers with whom the customer has an active relationship via GOBI."
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IMLS Awards $21 Million in Grants for U.S. Libraries and Archives
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IMLS issued awards totaling more than $21 million to 71 institutions. The funds come from the National Leadership Grants for Libraries and the Laura Bush 21st Century Librarian Program.
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APA Touts the Benefits of Letting Your Mind Wander
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The American Psychological Association (APA) shared a journal article it published, "Thinking About Thinking: People Underestimate How Enjoyable and Engaging Just Waiting Is," in the Journal of Experimental Psychology: General.
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TikTok Files a Trademark Application for a Music Service
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Emma Roth writes the following for The Verge: "TikTok's parent company, ByteDance, filed a trademark application with the US Patent and Trademark Office for 'TikTok Music' in May. According to the filing, the service would let users purchase, play, share, and download music."
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An Info Pro's Guide to Graphic Medicine
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by Patti Gibbons
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The PathoGraphics website states, "Illness and disability are very personal matters: they are located in individual bodies, connected to specific life stories, and may even be difficult to communicate, as in the cases of pain or grief." As one way to help tell those stories, a genre of medical/health-related graphic literature, known as graphic medicine, is emerging to educate, communicate, and document the discourse of healthcare through the medium of comics.
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Content Authenticity Initiative: The Solution to Information's Provenance Problem?
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by Christopher Kenneally
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CCC's (Copyright Clearance Center's) Chris Kenneally, host and producer of CCC's weekly podcast series, Velocity of Content, recently recorded a podcast with Santiago Lyon, who is head of advocacy and education for the Adobe-led Content Authenticity Initiative. In the present atmosphere of disinformation and information, Lyon is leading this effort to offer a technological solution to what he calls information's provenance problem. In this article, Kenneally delves into the Content Authenticity Initiative and its mission to provide consumers with more information about the content they're seeing and to help them become more discerning about media.
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If you are interested in sponsoring the NewsLink newsletter throughout the year, please contact account executive LaShawn Fugate for details: lashawn@infotoday.com.
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